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MySims
Platform Nintendo Wii

PC

Rating ESRB: E (Everyone)
PEGI: 3+
Release Date NA Wii: September 18, 2007

NA PC: October 28, 2008
EU PC: October 31, 2008

MySims is the first main entry in the MySims series. MySims focuses on creating your Sim to help restore a town to its former glory by moving Sims to town and building homes, businesses, and furniture.

Official description[]

Discover A New Town And Make It Your Own!

Explore a whole new world with MySims?-it's your world to transform! Move to a town that has been struggling lately. With a little creativity and some help from the locals, you can make this place thrive!

Features[]

Apart from creating a custom Mii-like character, players may also modify their houses, and build furniture and appliances, by using a selection of building blocks. This gives the player more building options, allowing them to create objects by using blueprints, a change from the usual virtual catalog found in The Sims. There are 80 characters, with whom the player may interact with in the Wii version (30 characters in the Nintendo DS version), such as a mad scientist, a magician, a librarian, a pizza chef, and a martial arts teacher. Some of these characters may ask the player to build things for them. As with previous Sim games, meeting people and forming relationships is a major gameplay focus. Becoming a Sim's best friend will earn the player either a special blueprint not available any other way in the game, or an outfit for their wardrobe. Players can also earn blueprints by performing tasks for Commercial Sims (Sims who have their own businesses). Typically this involves building around 5-10 items for Sims, depending on the Star Level (rated 1-5) of the player's town, and the essences they have access to.

A feature to MySims is Essences. They can be found in various locations in town or by interacting with Sims or objects. Essences are used for a number of things including paint for the walls of houses, construction of items, as well as decoration for the items.

Unlike titles from The Sims franchise, Sims in MySims do not have needs or wants, and eating, sleeping, using the toilet, and maintaining personal hygiene are entirely optional.

Character design[]

Compared to previous Sim titles, MySims has a more anime-inspired look, with character designs. This was Emmy Toyonaga's idea; in Official Nintendo Magazine she remarked: "Well, Mario and other Nintendo characters are pretty short and stubby. Also, being Japanese, I'm used to the mindset that fun games should have shorter, stubbier characters. So these characters kind of came naturally." In Nintendo Power, designer Robin Hunicke said that the character designs also imply youthfulness, and that the aesthetic was chosen for world-wide appeal, while referring to the lesser sales of previous Sims games in Japan, compared to other territories.

According to Official Nintendo Magazine, one of the Sims in MySims, Chaz McFreely, is based on their then editor, Chandra Nair.

Game aspects[]

Prologue[]

Characters[]

See also: Portal:MySims Characters

Locations[]

There are three main locations that Sims can inhabit. There are also various sub-areas which you can often gather essences from.

Interests[]

There are six interests of which the Sims will be interested in. These are: Cute, Fun, Geeky, Spooky, Studious and Tasty. Each interest also has associated essences and activities associated with them. The associated activities are: Tea Party, Dance-Off, Rocket Launch, Seance, Book Party and Picnic.

Star Levels[]

As you progress through the game, your town's star rating will increase. Each time you gain a star, Rosalyn P. Marshall will give you new tools to unlock new areas, new blueprints, and new blocks to use in your Workshop.

PC-exclusive features[]

Train Station

The Gardens' Train Station

Tag Statue

The Gardens' Tag Statue

The PC version of MySims including the Gardens, exclusive to the Gardens, more blueprints, and one new Commercial Sim for each interest, which brings the total number of potential residents to 86. While prospecting, players may also notice a different beeping noise than the Wii version.

Below are the six new commercial townsfolk:

In the Gardens, you can invite your friends, build objects, and have several different lots you can build houses that you can put anything you want in it. The online works similarly to Friend Codes in Nintendo Wi-Fi Connection. You must have each other registered in a roster. Each player's Gardens has their own exclusive essences, so you must meet with friends to collect them all.

The game also had the ability to host a limit of 7 other players via an Internet connection. The online feature allowed players to chat, interact and play games like Tag and Hide-and-Seek with online "buddies". Furthermore, it allowed players to construct buildings and create objects to use cooperatively, and to share creations in-game as well as outside the game via email or instant message, allowing other players to use the creations in their towns.

On November 26, 2011, EA shut down the online servers for the game. All online features like connecting with your friends and visiting each others' gardens are now defunct. It is still possible to visit your garden offline and there is the option to log in, but it now comes up with an error message reading: 'Could not find Back-End Server'.

PC glitches[]

ElmiraCloneGlitch

Two Elmiras.

There is a known glitch in the PC version that causes a Sim to clone themselves. The glitch is caused when a Sim is moved into town, moved out, and then moved in again. Many players find this to be helpful rather than annoying, because they can dress up the cloned Sim so they look like two different Sims, making the town seem like it is more populated than it actually is. However, the clone Sim can revert to their original clothing.

If you kick out a Sim who is affected by the clone glitch, the clone comes out and walks away. Therefore, when the actual Sim comes out, you still have one in your town. This means that your town is more populated. The only issue to keep in mind when doing this glitch, is that the game can only process and hold data for a limited number of sims, so when multiple "homeless" sims are introduced, it can delete the sims that actually live in your town.

A player named Awesome Mario has found a fix for the clone glitch. Step by step instructions can be found here.

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